Tales of Berseria is a role-playing video game developed and published by Bandai Namco Entertainment for PlayStation 3, PlayStation 4, and Microsoft Windows. It is the sixteenth main entry in the Tales series.
In Tales of Berseria players embark on a journey of self-discovery as they assume the role of Velvet, whose once kind demeanor has been replaced and overcome with a festering anger and hatred after a traumatic experience three years prior to the events within Tales of Berseria. Velvet will join a crew of pirates as they sail across the sea and visit the many islands that make up the sacred kingdom of Midgand in an all-new adventure developed by the celebrated team behind the Tales series.
Berseria takes places in the Holy Midgand Empire, a powerful country that rules over this world’s archipelago of a continent. The game’s world is shared with Tales of Zestiria, although the events will occur in the distant past of Zestiria. There are countless numbers of islands around, and Midgand’s rule crosses even the seas. Areas of land and islands in the game are divided into “territories.” Along with humans, one of the other main races is the Malakim (singular: Malak), supernatural spirits whose wills are sealed and used by humans as slaves to utilize their magical abilities after being made visible to even normal humans due to the Advent, an incident 3 years prior to Velvet’s escape from her prison. Throughout the empire, a disease known as Daemonblight causes those infected to lose their humanity and sense of rationality and transform into monsters known as Daemons, who pose a threat to the world. Along with the rulers of the Holy Midgand Empire exists a theocratic order known as the Abbey, who are of great political and religious importance and are influential in imperial affairs. The Exorcists, soldiers from the Abbey, are tasked with bringing peace and order by purging the world of Daemons and are willing to go to extremes to reach their goal.